the chrome on the splitter pillar and carbon on the splitter itself - these along with the higher resolution make the cars look substantially nicer and add some extra room for those looking to get creative in their skinning The main change for the 1st update will be that all car skins (except the F-Vee) have been upscaled to 4k, added regions to customize different type of materials within each skin. Quite a bit has already been done in the 3 weeks since release - we currently have an update in testing which should hopefully be deployed soon, below is the summary of the main points of what it will include and also what the plans are beyond it: Since release we´ve also found some ground to cover in order to get closer to that goal and generally improve the quality of the pack. The goal has always been to make the transition both from AMS to rF2 as well as from other rF2 cars and tracks relatively seamless, and we´ll point out a few ways to better bridge those gaps. Despite the initial success of the new release, Reiza have recently confirmed they have a new update in the works, and will continue to work on the pack to bring further refinements and improvements in the coming weeks.Īs well as generally enhancing the already released cars and tracks, Reiza have also confirmed further historic versions of the Imola track will be brought to the simulation as a free bonus, available for anyone who owns the current Imola release via any of the existing packages offered by the team.īelow you can read the full communication from Reiza, released in the last couple of days:Īlthough the rF2 engine is in many ways still similar to our AMS engine (and even big differences like tyre modelling have eventually delivered surprisingly similar results on both sims), there are still a number of differences, not just with the physics engine but also configurations and how FFB, audio, controllers are set up which can add up to very different experiences. With plenty of cars and tracks included in the pack, I think it fair to say that the new content has been pretty much universally enjoyed by the sim racing community. The 'Reiza Bundle' DLC for rFactor 2 came out back on March 28th to much anticipation and fanfare from players of rFactor 2, the well regarded Brazilian studio having a first crack at creating content for the venerable racing simulation by Studio 397 (ok, Interlargos aside).įirst Look: Reiza DLC Puma P052 Talk 'n' Drive. Reiza Studios recently confirmed work is still well underway to enhance the recent 'Reiza Bundle' DLC for rFactor 2 - including some additional free versions of Imola.
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